仿GD读取bmp函数
最近在工作中需要把bmp图片转成jpg图片,但无奈的是网上能找到的bmp转gd的类或函数或多或少都有些问题。其中绝大多数在处理16位bmp图片时要么全黑全粉,要么干脆转换不出,其余有些
最近在工作中需要把bmp图片转成jpg图片,但无奈的是网上能找到的bmp转gd的类或函数或多或少都有些问题。其中绝大多数在处理16位bmp图片时要么全黑全粉,要么干脆转换不出,其余有些根本不支持32位的bmp图片。
最后我终于在php的官网上找到了解决方法。原来网上流传最广的一个仿GD的imagecreatefrombmp函数是一个有问题的版本,无法正确处理16位bmp图片,但好在官网上有人给出了修正方法,修正好的代码如下:
最后我终于在php的官网上找到了解决方法。原来网上流传最广的一个仿GD的imagecreatefrombmp函数是一个有问题的版本,无法正确处理16位bmp图片,但好在官网上有人给出了修正方法,修正好的代码如下:
/** * BMP 创建函数 * @author simon * @modified by 天心流水 * @param string $filename path of bmp file * @example who use,who knows * @return resource of GD */ function imagecreatefrombmp( $filename ) { if ( !$f1 = fopen( $filename, "rb" ) ) return FALSE; $FILE = unpack( "vfile_type/Vfile_size/Vreserved/Vbitmap_offset", fread( $f1, 14 ) ); if ( $FILE['file_type'] != 19778 ) return FALSE; $BMP = unpack( 'Vheader_size/Vwidth/Vheight/vplanes/vbits_per_pixel' . '/Vcompression/Vsize_bitmap/Vhoriz_resolution' . '/Vvert_resolution/Vcolors_used/Vcolors_important', fread( $f1, 40 ) ); $BMP['colors'] = pow( 2, $BMP['bits_per_pixel'] ); if ( $BMP['size_bitmap'] == 0 ) $BMP['size_bitmap'] = $FILE['file_size'] - $FILE['bitmap_offset']; $BMP['bytes_per_pixel'] = $BMP['bits_per_pixel'] / 8; $BMP['bytes_per_pixel2'] = ceil( $BMP['bytes_per_pixel'] ); $BMP['decal'] = ($BMP['width'] * $BMP['bytes_per_pixel'] / 4); $BMP['decal'] -= floor( $BMP['width'] * $BMP['bytes_per_pixel'] / 4 ); $BMP['decal'] = 4 - (4 * $BMP['decal']); if ( $BMP['decal'] == 4 ) $BMP['decal'] = 0; $PALETTE = array(); if ($BMP['colors'] < 16777216 && $BMP['colors'] != 65536) { $PALETTE = unpack('V'.$BMP['colors'], fread($f1,$BMP['colors']*4)); } $IMG = fread( $f1, $BMP['size_bitmap'] ); $VIDE = chr( 0 ); $res = imagecreatetruecolor( $BMP['width'], $BMP['height'] ); $P = 0; $Y = $BMP['height'] - 1; while( $Y >= 0 ){ $X = 0; while( $X < $BMP['width'] ){ if ( $BMP['bits_per_pixel'] == 32 ){ $COLOR = unpack( "V", substr( $IMG, $P, 3 ) ); $B = ord(substr($IMG, $P,1)); $G = ord(substr($IMG, $P+1,1)); $R = ord(substr($IMG, $P+2,1)); $color = imagecolorexact( $res, $R, $G, $B ); if ( $color == -1 ) $color = imagecolorallocate( $res, $R, $G, $B ); $COLOR[0] = $R*256*256+$G*256+$B; $COLOR[1] = $color; } elseif ( $BMP['bits_per_pixel'] == 24 ) { $COLOR = unpack( "V", substr( $IMG, $P, 3 ) . $VIDE ); } elseif ( $BMP['bits_per_pixel'] == 16 ){ $COLOR = unpack("v",substr($IMG,$P,2)); $blue = (($COLOR[1] & 0x001f) << 3) + 7; $green = (($COLOR[1] & 0x03e0) >> 2) + 7; $red = (($COLOR[1] & 0xfc00) >> 7) + 7; $COLOR[1] = $red * 65536 + $green * 256 + $blue; } elseif ( $BMP['bits_per_pixel'] == 8 ){ $COLOR = unpack( "n", $VIDE . substr( $IMG, $P, 1 ) ); $COLOR[1] = $PALETTE[$COLOR[1] + 1]; } elseif ( $BMP['bits_per_pixel'] == 4 ){ $COLOR = unpack( "n", $VIDE . substr( $IMG, floor( $P ), 1 ) ); if ( ($P * 2) % 2 == 0 ) $COLOR[1] = ($COLOR[1] >> 4); else $COLOR[1] = ($COLOR[1] & 0x0F); $COLOR[1] = $PALETTE[$COLOR[1] + 1]; } elseif ( $BMP['bits_per_pixel'] == 1 ){ $COLOR = unpack( "n", $VIDE . substr( $IMG, floor( $P ), 1 ) ); if ( ($P * 8) % 8 == 0 ) $COLOR[1] = $COLOR[1] >> 7; elseif ( ($P * 8) % 8 == 1 ) $COLOR[1] = ($COLOR[1] & 0x40) >> 6; elseif ( ($P * 8) % 8 == 2 ) $COLOR[1] = ($COLOR[1] & 0x20) >> 5; elseif ( ($P * 8) % 8 == 3 ) $COLOR[1] = ($COLOR[1] & 0x10) >> 4; elseif ( ($P * 8) % 8 == 4 ) $COLOR[1] = ($COLOR[1] & 0x8) >> 3; elseif ( ($P * 8) % 8 == 5 ) $COLOR[1] = ($COLOR[1] & 0x4) >> 2; elseif ( ($P * 8) % 8 == 6 ) $COLOR[1] = ($COLOR[1] & 0x2) >> 1; elseif ( ($P * 8) % 8 == 7 ) $COLOR[1] = ($COLOR[1] & 0x1); $COLOR[1] = $PALETTE[$COLOR[1] + 1]; }else return FALSE; imagesetpixel( $res, $X, $Y, $COLOR[1] ); $X++; $P += $BMP['bytes_per_pixel']; } $Y--; $P += $BMP['decal']; } fclose( $f1 ); return $res; }
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